The run
You drag a single mining circle. Every rock it covers takes a hit, and a hard rock takes more than one. Nothing else is asked of your hands.
Short-session mining · iPhone & iPad
Start a run against the clock. Drag one mining circle across a board of rock. Come back up with ingots, and spend them before the next vein opens.
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Requires iOS 15 · iPhone and iPad
Move the pointer across the rock
There is no campaign to grind and no session to leave running. A vein is a few minutes long, and it ends when the clock does.
You drag a single mining circle. Every rock it covers takes a hit, and a hard rock takes more than one. Nothing else is asked of your hands.
Each vein is a board generated on the spot, and the further down the numbers go, the rarer what sits in it. No two runs hand you the same rock.
Ingots buy skills, pickaxes and artifacts. Fossils come out of the rock on their own — and they are the only place a unique pickaxe ever comes from.
There is no smelting step: one rock mined is one ingot of the ore it held. Each ore is its own currency, so what you can afford says exactly where you have been digging.
The Forge crafts four plain pickaxes for ingots. The other seven only ever come out of a fossil — never bought, never guaranteed.
Past a certain depth, a vein occasionally chains into a tougher rock with a fight of its own — break its weak point before the clock runs out.
A second shop unlocks as you go — four upgrades, each its own mechanic.
Mines rocks on its own, at a fixed rate per second.
Sends out shockwaves that clear rock without you touching it.
Every ingot you collect has a chance to bring in more.
The mining circle grows with every rock it breaks, and resets at the next vein.
Portrait, one thumb, no menus in the way.



Pickaxe Legends is free. It shows no ads, sells nothing inside itself, and asks for no account. It is one person's game, and this is the whole of it.
Requires iOS 15 · iPhone and iPad